Turn
2 Status:
Gauls
Take Illyria, lose Celtiberia, keep Transalpino
Invade Cisalpino with large army
VPs - Underbrush clearing continues.
Romans
Keep Sicily, Campania, Etruria
Defend Cisalpino against invading Gauls
VPs - The 2 slaves are still at it
Greeks
Keep Greece, Bithynia and Macedonia
Take Thrace and Galatia
VPs - The Greeks have been purchasing substantial quantities of good quality clay and olive oil.
Ptolemy
Keep Aegyptus and Syria
VPs - Just about every slave in Egypt are hacking out and hauling great blocks of stone to the great square
of cleared land.
Carthage
Keep Africa, Numidia, Masaesulii and Iberia
Invade Celtiberi and Cryenaica
VPs - Compulsory purchase order issued by the council for the purchase of a sizeable piece of land in the
city center.
The
Map
2nd Battle of
Cisalpina
The
Gauls retook Cisalpina from the Romans with minimal losses. One of the
Gallic generals was promoted for exemplary conduct. Much sacrifices
were made to Chessex the God of Dice.
The Roman army consisted of a small but strong legionary contingent, and a HUGE horde of Gallic
native cavalry. Previously recruited Gallic allies deserted before the battle and refused to fight their
brethren. The natives forgot which day the battle was going to be and did not show up for their rebellion.
The gloriously hairy Gallic army was split into two wings. The Anvil, commanded by
Asterix, consisted of half the Warbands and all of the Cavalry.
Asterix' command held the left flank. Obelix' Hammer wing, had the
Spanish Scutarii holding the centre, skirmishers holding the woods, and the
Warbands forming the hammer head.
Seeing
this humongous army arrayed before him, the Roman commander Wahjicus,
decided to scoot under cover of his cavalry to the left corner of the
battlefield, hoping thereby that Obelix' Hammer force would not be
able to reach him by the end of the game.
The
Roman general sent his Gallic allied cavalry crashing against the
Gallic wall of hair. But thanks to Chessex, God of Dice, the Gauls held
and beat their the treacherous brethren back. Sending almost all the
Romano-Gauls running with minimal losses to ourselves.
The Gauls then coerced a Roman prisoner into doing some quick
calculations, and consulting the Gods, the Gauls realised that if they
just hung around until nightfall, the Romans would be forced to retreat.
(According to the campaign rules, the side with 2:1 superiority in
figures at the end of the 10 turns, wins the battle and conquers the
territory.)
So the Gauls bravely allowed the Roman army to run, while adding to
their collection of heads.
Opening
deployment. Wahjicus gives his troops a pep-talk while
Ptolemaius looks on unimpressed. |
The
Gallic wing led by Obelix make their wide flank sweep. |
The
Romans march off to the far corner of the board while their
cavalry form a covering screen. Gallic skirmishers run out
of the wood to harass the marching legionaries. |
Meanwhile,
the Romano-Gallic cavalry charge the Gaulish line. |
The
Gallic warbands hold fast, and start pushing the Romano-Gauls
back. |
A
panoramic view of the battlefield showing the Gaulish army
closing in around the Romans (who are in front of the metal
box). |
Mike
(Asterix), Boon (umpire) and Wahjicus making offerings to
Chessex, God of Dice. A quick count shows that the Legions
are outnumbered 2:1. |
The
legions retreat, while the Gauls add to their collection of
heads. Vae Victis! |
|